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Adding a sense of depth to a design can make that design seem more realistic and increase visual interest.
All Aqua DS surfaces, and components, have elevation values. Surfaces at different elevations do the following: Elevation can be depicted using shadows or other visual...
All Material Design surfaces, and components, have elevation values.
Surfaces at different elevations do the following:
Elevation can be depicted using shadows or other visual cues, such as surface fills or opacities.
In Aqua Design System, all surfaces and components have an assigned elevation value. This system visually communicates depth, hierarchy, and spatial relationships across the interface.
Elevation can be represented using shadows, surface fills, or opacity overlays, and it serves three key purposes:
Components can change elevation in response to user input or system events. When this happens, components move to preset dynamic elevation offsets, which are the...
Components can change elevation in response to user input or system events. When this happens, components move to preset dynamic elevation offsets, which are the default elevations components move to when not resting.
Dynamic elevation offsets are the same across each type of component. For example, all cards use the same offset as other cards, and all floating action buttons use the same offset as other floating action buttons.
Once the user input (or system event) is completed or cancelled, the component swiftly returns to its resting elevation.
Component with depth